Yes you *only* need to do the mission specified in the achievement if you've already done them on that character. No need to do them in order by active mission. I took a chance on it myself yesterday because I got bored with the talking and talking and taaaaaaaaaalking. You can skip a fair bit of story. 2) Whenever you want to play with a friend (s) create your party and gather at the same area, and then zone into the major city right beside you. Once zoned in you will all be on the same map and hanging out. At this point you can all go back into the World and you will all be grouped together. That's it. The megaserver is Guild Wars 2's unique solution for allowing players on different servers to play together. With the megaserver, rather than separating maps into instances based on the player's server, maps are open to players of all servers. You can freely play with friends, guildmates, and other players on different servers.
The first method is to leave the map (like going to the guild hall or using a waypoint or other mean for teleportation) and rejoin it. You can check if you are on a different instance with the /ip chat command. If it is the same IP you did not change the instance. The other method is to join a Squad/Party and look for Players who are not
Just get multiple accounts. Then you can farm as many home instances as your wallet can afford. If only I could actually afford such a thing. Two of the contract bundles was scary enough lol. He means that you can use the multiple free accounts to harvest nodes in your main account home instance. If you can see your friend, click on their character, then right click their character portrait and choose Group -> Join Group from the menu. You can also right click their portrait and choose Additional Commands -> Add to Friends list if you want to better see when they come on and offline.
After the first time I'm more flexible however. If someone else is doing the story and invites people to join in I might play it with them, if I have time or I might invite other people to join me. I often do individual instances with guild members so we can help each other with achievements. So I wouldn't want anything changed.
Your personal story will guide you through instanced chapters, exploring your character’s life and adventures as they shape their own destiny. If you need a little help, you can always invite friends to party up with you and come along as “guest stars,” but key decisions are yours to make. In the core Guild Wars 2 story, your character
Guild Wars 2 also features an extremely robust set of PvP game modes. These range from intimate, team deathmatches or more lighthearted keg brawls and crab tossing, all the way up to the flagship
Hey, we just wanted to try ascalon catacombs, and one of my friends went into his own instance and can't join ours now. is there a way to reset the instance you are in? Related Topics Guild Wars 2 MMORPG Role-playing video game MMO Gaming
Guild War 2 - How to Make Guild and Invite Friends to JoinHello Today's Video I Show How to Join Guilds in Guilds War 2So You Need To Have Atleast 1 Gold Coi
Guilds are a good start. If you have not had any experience in a while, a guild will help you to become familiar with talking to people. Pick a social guild, those are really nice and usually more open to shy people. A lot of them have discord as external communication-platform, with voice-channels.
The Personal Storyline in Guild Wars 2 is essentially a main quest-chain.There are some similarities to the techniques used by BioWare’s Star Wars: The Old Republic, in that your story areas are
It's supposed to group you like this: party, squad, friends, guild, server. So, you're supposed to be put on the same instance as people in that order. Obviously, it doesn't work every time (or even most of the times), but that's how it's supposed to work.